D
nah do a american ranch sieged by soviets eventdown the line d-day event with soviets landing on british shores
final event is just soviets propclimbing the cliffs of doverdown the line d-day event with soviets landing on british shores
final event is just soviets propclimbing the cliffs of dover
I just want to shoot nato plebs and shoot mosins with the COs to rank upstasiland, but it's just roadmen stabbing russians in hackney
you must be a anti-soviet insurgent in order to learn the way of the mosin sonI just want to shoot nato plebs and shoot mosins with the COs to rank up
Tell that to the insurgents i re educated into the soilyou must be a anti-soviet insurgent in order to learn the way of the mosin son
uhhhTell that to the insurgents i re educated into the soil
wasnt that qzrp at one point?zombie rp but it's ww3 too
alplands lorewasnt that qzrp at one point?
well that was a fucking shitshow. teenage pregnancy, cry of fear snpcs, nmrih snpcs. american gov AKA enclave vs mad max raiders and to top it all off, the fucking allahu akbar terrorist npc that blew itself up when it came close
grade A shitshow, a literal fever dream
it was greatwasnt that qzrp at one point?
well that was a fucking shitshow. teenage pregnancy, cry of fear snpcs, nmrih snpcs. american gov AKA enclave vs mad max raiders and to top it all off, the fucking allahu akbar terrorist npc that blew itself up when it came close
grade A shitshow, a literal fever dream
You fucking robbed everyone in your dumpster truck driving around taking our hard earned guns while blasting real hip hopit was great
Can I just ask why don't we just go back to how it was, NATO vs Soviet / Globalist vs Coalition, I don't get the 'organized insurgency' set in the 90's part, if anything, it just seems like more complications than anything. It's like you're trying to join the lore of stasiland with how ww3rp used to be. But, I don't think that's necessarily going to work. Another thing I'd like to point out is you want to have a 'powerful' faction versus another, I can promise you now that this just is going to cause more hassle than it's worth. I understand that from your point, you don't want the two factions to be 'red team' vs 'blue team', but I can guarantee within 1 month of the server being up, if you have imbalances in weapons, and in vehicles, you're going to have threads and suggestions asking for balances. As I said, it just seems like more hassle than it's worth.2) The 'Organized Insurgency' (placeholder name)
Organized and disorganized groups of freedom fighters, mercenaries, army remnants and other parties fighting the Warsaw Pact in Europe.
The way I imagined it was that it'd be a non-whitelisted "military" faction where character origins were less restrictive and things wouldn't be as uniform. Allowing foreign mercenaries a lá the international brigade / foreign legion for example.
The structure of the faction would work differently, with ranks being vastly different, obviously we'd still have leadership positions for gameplay and management purposes.
Specialisations could/should still be a thing, but more focused on civilian skills (actual doctors being medics, mechanics in charge of makeshift vehicle pools etc) and a larger emphasis on gathering materials from the battlefield to use in crafting / stocking supplies.
NATO, as 'Task Force Europa' would be a semi-detached part of this faction. They'd consist of specialists such as aircraft pilots, intelligence operatives, leadership/training officers and others (skills that wouldn't be as present in civilian groups) sent by NATO to assist their efforts. Think the MACV-SOG during the vietnam war and western special forces mixed with the mujahideen in afghanistan.
cold war is done and dusted. if people want that then there's an abundance of shows about that for them to watch. tried, tried and tried for a third time, and each ailed at least twice as fast as modern iterations of the ww3rp format. roll on 2014-2016 era modern setting.
Coalition, Globations, 4-5 rifles
what more do you need?
@Clokr brought up the counter-argument that it would be too political, but that's why we made the 'Globalist' and 'Coalition' in the first place, simulated modern-era, not realistic modern-era. I've basically played every iteration of WW3RP, not once was there ever a thread saying 'Can we not play modern-era'. I don't know why it was changed, but nevertheless it was, not much we can do now. I'd just like to see a serious discussion/poll of if people prefer the modern-era over the 80's/90's. I'm sure you'll find the majority would prefer the former.present day would be better imo but I get that we have a massive lore that would be wasted
Can I just ask why don't we just go back to how it was, NATO vs Soviet / Globalist vs Coalition, I don't get the 'organized insurgency' set in the 90's part, if anything, it just seems like more complications than anything. It's like you're trying to join the lore of stasiland with how ww3rp used to be. But, I don't think that's necessarily going to work. Another thing I'd like to point out is you want to have a 'powerful' faction versus another, I can promise you now that this just is going to cause more hassle than it's worth. I understand that from your point, you don't want the two factions to be 'red team' vs 'blue team', but I can guarantee within 1 month of the server being up, if you have imbalances in weapons, and in vehicles, you're going to have threads and suggestions asking for balances. As I said, it just seems like more hassle than it's worth.
Also as a good few people, myself included have said, the way to recapture the playerbase is going back to the modern setting. Don't get me wrong, I liked the generations events, and going back in time to have a bit of fun for a few weeks, but I don't think the main lore should be set 30/40 years in the past. I understand some people in the community are well-versed on their WW2 and Cold War knowledge, but as others have said, it's been tried over and over and it doesn't take a genius to realize the majority of the player-base simply prefers the modern setting, as it's more relatable.
@Clokr brought up the counter-argument that it would be too political, but that's why we made the 'Globalist' and 'Coalition' in the first place, simulated modern-era, not realistic modern-era. I've basically played every iteration of WW3RP, not once was there ever a thread saying 'Can we not play modern-era'. I don't know why it was changed, but nevertheless it was, not much we can do now. I'd just like to see a serious discussion/poll of if people prefer the modern-era over the 80's/90's. I'm sure you'll find the majority would prefer the former.
From what I vaguely remember, I was told that, long story short all the weapons and config for the old-lore was basically binned. I don't know if that's true, if it is, that was pretty stupid, but it doesn't mean we can't learn from our mistakes. Whatever happens with the 90's lore, keep it, whether you do decide to move to a more modern-setting, don't bin the weapons, and models, et cetera, keep them for the possibility of a generations event. Also the counter-argument that "it's too much effort to make a new lore and everything" doesn't really hold suit to be honest, as the lore's we're talking about going back to were binned without a second thought.
All in all, you had a working system, tried something different and it didn't go to plan, you've clearly thought about ww3 and how it was, and realized the possibility of it coming back more how it used to be. Time to go back to the working system. It's not a personal dig at anyone's ideals, or how they feel the server should be, it's just my opinion.