I was fine with everything at first until the ID part, basically, you were just taking it despite it having any value. it felt extraordinarily unnecessary and gave me almost the impression this was more for banter than ic intention, aka
"lol like this dude is popular and so, can we like just kidnap him and take all his stuff before leaving him stranded like lmfao that would be so fun" I tried my best on getting as much roleplay as possible out of it because most of the action was just taking me to a place and taking all of my stuff before leaving. I have to admit that it gave me a sour end for the roleplay as you left
This doesn't mean I'm looking to get this redone or anything, it's more of a serious why? moment, which I think you could hear from my voice once you started to really have this constant denial of handing my ID back.
The roleplay was fun and most likely will cause lots of conflict which means more roleplay which I appreciate, however, the ID was just- Really felt off to me which didn't help losing my impression you guys were looking to roleplay during the time.