Serious [Review] Art of The Week

Discussion in 'Creative' started by Danny, Apr 25, 2019.

  1. steambored

    steambored Make no mistake, this is a one-way trip.

    Joined:
    Apr 26, 2016
    Messages:
    1,207
    Nebulae:
    1,769

    [​IMG]
    nothing too fancy, but i really liked the model so i did this
     
    • nebulous nebulous x 5
  2. Cavity

    Cavity Proton
    Media Developer

    Joined:
    Nov 4, 2016
    Messages:
    160
    Nebulae:
    397
    [​IMG]
     
    • nebulous nebulous x 9
    • Late Late x 1
  3. Dust

    Dust Proton

    Joined:
    Jun 1, 2021
    Messages:
    18
    Nebulae:
    104
    [​IMG]
     
    #1323 Dust, Jul 3, 2021
    Last edited: Jul 3, 2021
    • nebulous nebulous x 6
  4. Dicknose

    Dicknose Whatever happens, happens.
    Media Developer

    Joined:
    Oct 11, 2016
    Messages:
    2,019
    Nebulae:
    1,579
    Cant take a screenshot in half life alyx and expect us to not notice

    seriously though, this looks so nice
     
  5. Antloin

    Antloin `impulse-approved

    Joined:
    Jan 9, 2018
    Messages:
    4,887
    Nebulae:
    8,311
    [​IMG]

    Quite proud of this one.
    Really hate the ""sky"" in the background though, couldn't fix it

    [​IMG]
    another one
     
    #1325 Antloin, Jul 6, 2021
    Last edited: Jul 7, 2021
    • nebulous nebulous x 4
  6. Viper

    Viper Proton

    Joined:
    Jan 23, 2021
    Messages:
    31
    Nebulae:
    212
    first ever 'nam scenebuild. think it turned out alright except for two glaring issues I realized too late; bodies in the helicopter should have been charred & 2 polygon palm tree upclose really be ruining this shot.
    [​IMG]
     
    #1326 Viper, Jul 6, 2021
    Last edited: Jul 6, 2021
    • nebulous nebulous x 6
  7. Danny

    Danny Visual Powerhouse
    Media Developer

    Joined:
    Apr 26, 2016
    Messages:
    1,234
    Nebulae:
    4,647
    Art of the Week 27 of 52 (2021)

    Started my new 9-5 this week, it's a funny feeling - and the lack of spare time is scary but I'll keep tryin to get here on time
    The image is a bit MASSIVE but the content of the image is actually super cool and nice. The shading especially is something to look at in depth. However, I do think maybe the light could've been angled better to see some of the face in light a bit instead of being totally covered in shadow y'know? Like if its the one thing to look at, why not give it most of the spotlight? Aside from that, the pose and outline is great. Looks awesome great job

    Unsure if this is a screenshot or just the map that comes with S2FM, regardless though the lighting and the composition of everything involved is just great. Can't think of much else to add, maybe some litter on the streets for that run down feeling but its already pretty great. Hope to see some more work with S2FM or screenshots in the future!

    Very impressive and cool image, the lighting is just great and the little shines on the uniforms gives off that wet ambient look which is pretty hard to nail down without major post editing. There's a great spacing between content in the image that I especially like. Like how each piece of stuff has its own portion of the image while also filling the whole scene with meaningful presence. Like you can cut out different parts of the patrol for small images which I like. I may have added some emerging pavements, or maybe some hidden details like someone on one of the roofs, maybe a bird or something flying overhead. Great work here!

    Deffo some better lighting here this time, it's good to get the crisp edges on the rifle and such. I think the lighting you've got behind for the 'sky' is actually quite cool, I may have given it some blur/depth of field to kinda counter it perhaps but its still great. Maybe a slightly wider image with some other soldiers would be cool too! Sometimes I start with a portrait of one person, and build on top of that - hope thats inspiring in some way. Coolio

    This is a jampacked image here, like there's enough going on to make a meaningful scene and not much room to add anything else. The lighting and colours seem so real and flashy and cool. I get what you mean with the palm trees though - I say it a lot and I'll say it again, depth of field is perfect for this sort of thing if it does bug you but at the same time I think it all looks great. A great little detail are the leaves falling down on the left side - looks great. Can't fault you on much or anything here this time Viper :^)
    -

    This week: @Viper and @steambored
    [​IMG]
    [​IMG]
    -

    till next time
    hope I was useful
     
    • nebulous nebulous x 5
  8. steambored

    steambored Make no mistake, this is a one-way trip.

    Joined:
    Apr 26, 2016
    Messages:
    1,207
    Nebulae:
    1,769

    [​IMG]
    stupid sfm and its 3.5gb limit, most likely currently temporary rendition, i might change the ground later
     
    • nebulous nebulous x 3
  9. Dicknose

    Dicknose Whatever happens, happens.
    Media Developer

    Joined:
    Oct 11, 2016
    Messages:
    2,019
    Nebulae:
    1,579

    [​IMG]
    damn was too late for this week​
     
    • nebulous nebulous x 4
  10. Dicknose

    Dicknose Whatever happens, happens.
    Media Developer

    Joined:
    Oct 11, 2016
    Messages:
    2,019
    Nebulae:
    1,579
    why the hell is sfmlab so horny, Im just trying to get some star wars models
     
    • Informative Informative x 1
  11. Viper

    Viper Proton

    Joined:
    Jan 23, 2021
    Messages:
    31
    Nebulae:
    212
    probably my most ambitious scenebuild yet, this was hell to build & light but I'm happy with the result.
    [​IMG]
     
    #1331 Viper, Jul 10, 2021
    Last edited: Jul 10, 2021
    • nebulous nebulous x 9
  12. Trains

    Trains ms paint artist extraordinaire
    HL2 RP Senior Administrator Premium Member

    Joined:
    Apr 26, 2016
    Messages:
    11,547
    Nebulae:
    34,790
    holy shit how long did this take
     
  13. Viper

    Viper Proton

    Joined:
    Jan 23, 2021
    Messages:
    31
    Nebulae:
    212
    started yesterday at around 12:00, finished today at around 16:00 so a pretty long time.
     
    • nebulous nebulous x 2
  14. Dust

    Dust Proton

    Joined:
    Jun 1, 2021
    Messages:
    18
    Nebulae:
    104
    [​IMG]

    Last time making a scene with that many models, just makes the game crash everytime
     
    • nebulous nebulous x 9
  15. Chernobill

    Chernobill Quark

    Joined:
    May 24, 2021
    Messages:
    4
    Nebulae:
    50
    [​IMG]
    some chechen war stuff
     
    • nebulous nebulous x 11
  16. Cavity

    Cavity Proton
    Media Developer

    Joined:
    Nov 4, 2016
    Messages:
    160
    Nebulae:
    397
    [​IMG]
    [​IMG]
    [​IMG]
    Welcome to C17
     
    • nebulous nebulous x 3
  17. maxi

    maxi maxiboy

    Joined:
    Jul 29, 2018
    Messages:
    3,470
    Nebulae:
    4,822
    [​IMG]

    my first attempt at any kind of posing so its pretty shit lol
     
    • nebulous nebulous x 3
  18. McTiddles

    McTiddles pr0n doodler

    Joined:
    Jan 7, 2021
    Messages:
    207
    Nebulae:
    554
    So.
    I've been away from the community for the past...what, 4 months? - First of all, Hi! - Hope everyone has been well <3

    Second. Here's a bunch of drawings. Pick your favorite eh'?

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
    • nebulous nebulous x 12
  19. Pyromaniac

    Pyromaniac rob-approved!

    Joined:
    Apr 25, 2017
    Messages:
    2,598
    Nebulae:
    3,173
    I got inspired, one sleepless night later I made this:

    [​IMG]
     
    • nebulous nebulous x 4
  20. Danny

    Danny Visual Powerhouse
    Media Developer

    Joined:
    Apr 26, 2016
    Messages:
    1,234
    Nebulae:
    4,647
    Sorry fellas I’ve had a rough couple weeks, should have time to catch up and get a review done tonight hopefully
     
    • nebulous nebulous x 8
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice