Serious WW1RP; Good or Bad?

WW1RP; Good or Bad?


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Sil

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title

Also, I think WW1RP could be interesting seeing as events can be easily taken from history depending on the time the server is set in, and instead of being a brutal WW3RP or a Nazi-filled WW2RP, you can have decent Character development in WW1RP because of how new to war the militants were and all the suffering that was caused. You could actually RP the conditions instead of going Super Soldier mode, and instead of forcing people to shoot their enemy at every occasion, you could have gunfights be actual, server-wide events that last an hour or 2, due to the lack of gunfire and attacking in WW1.

TL;DR WW1RP is good for RP
 
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aperson

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As cool as the concept of WW1 is, most of the time will probably be spent in the trench, which isn't fun rping as it would mostly just be about avoiding trench foot, artillery etc, unless it is more focused on other campaigns (Africa maybe)?
 
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Sil

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As cool as the concept of WW1 is, most of the time will probably be spent in the trench, which isn't fun rping as it would mostly just be about avoiding trench foot, artillery etc, unless it is more focused on other campaigns (Africa maybe)?

Yeah, I think having say One Campaign event every fortnight or so could be quite interesting. And it wouldn't require that much story-writing, due to it being based on real events. I think that on the first Christmas the server witnesses, there is a server-wide ceasefire to replicate that same ceasefire on the first Christmas of WW1
 

STUCK IN A CAKE

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/me sits in trench
/me writes letters to lover
/me eats corn beef from can with hard tack
/me cringes
/me talk with mates and play cards
/me avoids shells by going into dug out
/me peeks and is headshotted
/me is ordered to go over the top
/me dies
/me repeats

I just want want 1803 Napoleonic War RP
 

JohnLugo

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/me sits in trench
/me writes letters to lover
/me eats corn beef from can with hard tack
/me cringes
/me talk with mates and play cards
/me avoids shells by going into dug out
/me peeks and is headshotted
/me is ordered to go over the top
/me dies
/me repeats

I just want want 1803 Napoleonic War RP
i want roman province rp
 
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ddæ

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/me sits in trench
/me writes letters to lover
/me eats corn beef from can with hard tack
/me cringes
/me talk with mates and play cards
/me avoids shells by going into dug out
/me peeks and is headshotted
/me is ordered to go over the top
/me dies
/me repeats

I just want want 1803 Napoleonic War RP
all of the above is better than the austistic shit you did with your SNCO owning loli porn
 

Andrew

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bitch what



also give me rough riders rp or give me death
 
D

Deleted member 1381

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title

Also, I think WW1RP could be interesting seeing as events can be easily taken from history depending on the time the server is set in, and instead of being a brutal WW3RP or a Nazi-filled WW2RP, you can have decent Character development in WW1RP because of how new to war the militants were and all the suffering that was caused. You could actually RP the conditions instead of going Super Soldier mode, and instead of forcing people to shoot their enemy at every occasion, you could have gunfights be actual, server-wide events that last an hour or 2, due to the lack of gunfire and attacking in WW1.

TL;DR WW1RP is good for RP
would be good, but i think there's a lack of content for WW1 stuff, and medRP wold be pretty moot for the most part

would be great and I definitely support the idea and strive for a server based on either WW2 or WW1, but I think the latter would be much less suitable for an RP server, given the nature of WW1 being almost entirely trench warfare for four years, the roleplay would be great for the first couple of weeks, but after that it'd start to get stale, unless the server had a lore where trench warfare wasn't completely prevalent and there were different forms of warfare

WW2RP would be much better ;)
 
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D

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honestly if we have this it'll most likely devolve into generations v2, which was ultimately an s2k fest

hurricane bitch

in all fairness generations 2 was an s2k fest because people didnt care about developing characters that they'd have for a week when they could just enjoy s2k with an entire new weapon pack and an excuse to basically run out alone
 

Roosebud

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you could have gunfights be actual, server-wide events that last an hour or 2, due to the lack of gunfire and attacking in WW1.

TL;DR WW1RP is good for RP

When cooking up a gamemode or server you generally have to take into consideration one basic thing; How will players entertain themselves without needing staff at every moment (as they won't always be online, unoccupied or motivated). Frundtech and similar concepts relied too heavily on staff to keep people entertained.
For HL2RP, it's patrolling the city as a CP, owning a store, doing dodgy shit as a rebel etc. For WW3RP it was primarily doing shit for your branch, going on patrols, standing guard, roaming around as a civilian/militia. You get my point.

If the core concept for WW1RP is going to revolve around sitting in a trench (yes, I know WW1 wasn't all trenches but that's what people come to WW1RP for as otherwise it'll just be a WW2/3 server with less technology.) and exciting things only happen when a staffmember starts a gunfight or drops a bomb, I highly doubt people are going to stick around for long.

And it wouldn't require that much story-writing, due to it being based on real events. I think that on the first Christmas the server witnesses, there is a server-wide ceasefire to replicate that same ceasefire on the first Christmas of WW1

One of the points of criticism for WW3RP was that people felt they had no freedom due to it being based on a semi-factual state of affairs in the past (despite the SU and NATO never openly engaging in conflict). Playing out things as they happened in real-life could be fun as an event or two, but I doubt there's enough substance for a full-time server. As I said, what are people going to do in between? It's not as if you can do a historical event every day or week, as you'd run out of content real soon (aside from that, you'd have to force a certain side to lose every time as otherwise your next event wouldn't be possible).

People can identify themselves with the soldiers of that time

I saw something posting this in the WW2RP discussion as well. Again, one of the main point of criticism we had in the past is that people couldn't imagine themselves in a 70s-80s-90s setting. How would they ever be able to immerse themselves in a 10's-20's-40's setting?
There's also the fantasy that the majority looking for a militaryRP server wants to fully immerse themselves into the lore and setting, that's honestly only a small fraction of the actual playerbase.

would be good, but i think there's a lack of content for WW1 stuff, and medRP wold be pretty moot for the most part

Yeah basically that, there's little in the way of content to work with at the start, let alone being able to push out updates. You'll be stuck with the same weapons and 3-4 maps for the entire duration.

The roleplay would be great for the first couple of weeks, but after that it'd start to get stale.
WW2RP would be much better :wink:

Honestly, it isn't. I thought I pointed out all the flaws with WW2RP server concepts in the earlier discussion we had about it, but people still seem to want to cling onto the idea.

People'll play it for the Nazis and gung-ho american stereotypes, and no matter how many wikipedia articles there are about the Wehrmacht doctrine and average joe soldier, nobody's gonna read or abide by it. Staff will have constant headaches trying to correct people hunting for jews or being big bad broad american heroes.

If you're talking gameplay concepts, there's a couple points:

If you want to turn it into occupational RP with civilians in a city being oppressed by the wehrmacht and helped by the resistance, you'll essentially have a watered down HL2RP. The few occupationRP servers out there generally don't last very long before rebooting again.

If you're not doing occupationalRP, you'll essentially be left with WarRP a lá WW3RP's playstyle. And when that's the case, what's the point?
You know as well as I do that there's very little people who are capable/willing to immerse themselves into a character from over 80 years ago, and once that's gone all that's left is the Nazi vs the American in patrol-styled gunfights, razzias (which probably won't happen once the civilians figure out they'd be a target for abuse 24/7). In order for a player to make it worth participating in events, you'd have to steer away from historical outcomes, which will leave you with another alternative history setting, which is hard to pull off properly.

The way WW2RP was proposed over the years basically boiled down to WW3RP with more meme potential and less weapons/items/technology and a more distant, obscure lore, thus making it harder to identify with a character and their morals/objectives in life (not that I expect a lot of people will care about 'development' beyond the usual supposed PTSD).

The time period also heavily increased certain restrictions that'd have to be enforced if done properly:

  • No female soldiers (big turnoff for a lot of people even if they dont admit it, the 'females served in the soviet army!' excuse doesn't really float on this scale).
  • No individual radios (The way we handled this in Generations was flawed and was being worked on, but this would certainly conflict with the teamspeak-heavy playerbase, which was virtually everyone on ww3rp)
  • No multinational units (unless you want to go with some obscure army unit that served at some point, but would still be highly complex. The entire reason we went with a Red Vanguard and NATO ARRC in WW3RP was so that people could play their favorite nationalities, and EVEN THEN people complained that they couldn't play some niche east/mid-asian or some weirdo from a tiny south american island.)
I'm sure you get the general line of thought and can think of more examples yourself, we were very careful in planning out the 80s-90s lore for WW3RP as to allow as many things as possible. Sure, you can start digging for research to come up with excuses to allow any number of things in, but at that point it wouldn't really be 'authentic ww2rp' anymore.

in all fairness generations 2 was an s2k fest because people didnt care about developing characters that they'd have for a week when they could just enjoy s2k with an entire new weapon pack and an excuse to basically run out alone

Generations 2 was always announced as being a pilot for a possible monthly series, we developed the Generations plugin for that exact purpose (being able to swap between characters and generations content without having to rebuild the server).
People didn't read it properly as they never really do, and beyond day 1 the ship had already sailed and everyone was distributing machine guns to their buddies rather than the bolt action rifles, people were memeing etc. After day 3 nobody played anymore and the plug on the 'periodic generations storyline' was pulled.

Now, even the people so desperately pushing for a WW2RP server made little effort to play seriously, the issue of being unable to identify with a person from the 40s came up time again as well.

People eventually pushed to go back to the 1990s stating that they'd rather have their 100,000 requisition, grappling kits and modern weapons with scopes rather than basically doing the same thing with a higher chance of death (weapon damage and no armor) and less options / tools. Most of them even deleted their Generations characters straight after, some of which we had to help as they threw away all their money on the characters and really wanted a 5th militia to go s2k with.

It generally had very little to do with "character development" as there were 1-2 people who didn't play but instead continued their previous roleplay in steam chat, and it hadn't anything to do with the ongoing war if you know what I mean.
Sure, people that thought it would only last a week started minging around and were generally banned fairly quickly. But we're talking about almost the entire playerbase here, there was no realistic interaction or combat, instead we had people yelling "boi" and "my dude" to eachother while ramming eachother with tanks, noscoping eachother with bolt action rifles and entire squads running with MG42s. How would this be any different in a more permanent setting?

I might seem opposed to WW2RP, but in all honesty I don't really care. It's just that most people convinced themselves that this would be a great idea, while in reality if they think a little deeper than just the lore and take previous examples into account, it probably wouldn't be any good for a long-lasting server, rather a couple of events on an event server or switched up with something else. (Hence we planned the occassional switch to WW2RP every month or so to play for a couple days before returning to WW3RP, or set it up so that it could be used on the event server without much work.)
 

Redhunter

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You'd have to do /me changes socks every five minutes so that you don't develop trench foot.
 
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ddæ

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I might seem opposed to WW2RP, but in all honesty I don't really care. It's just that most people convinced themselves that this would be a great idea, while in reality if they think a little deeper than just the lore and take previous examples into account, it probably wouldn't be any good for a long-lasting server, rather a couple of events on an event server or switched up with something else. (Hence we planned the occassional switch to WW2RP every month or so to play for a couple days before returning to WW3RP, or set it up so that it could be used on the dev server without much work.)
things like bastogne, operation market garden or even following a set unit like the 82nd airborne on their push through sicily and salerno would make for some great atmosphere for short time, roleplay events with a little s2k to string it together - but not as a permanent server, rather an event one where people will have their fun, then the server will shut before people can start doing jew hunting memes or something
 

Rengar

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if you lot think ww1 was only about standing in a trench go learn it from the beginning because you don't know shit. Literally check how harsh Gallipoli campaign was, too many legends and too many stories to tell and you lot think it's only standing in a trench lmao. It's a world war for fucks sake.
 
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Sil

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if you lot think ww1 was only about standing in a trench go learn it from the beginning because you don't know shit. Literally check how harsh Gallipoli campaign was, too many legends and too many stories to tell and you lot think it's only standing in a trench lmao. It's a world war for fucks sake.

ye.

Some WW1RP is sitting in a trench, but that's not all the RP. You could RP digging out a trench and maybe finding some hidden shit under the ground like a body, or treasure or shit like that. And people didn't really know about Trench-foot, so you wouldn't RP trying to prevent it, and even then you wouldn't have that good a method to do it.
You could also RP in the offices for the High-Command, having them decide what to send out next and acting as the WW1-Equivalent of a CAB.
 
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Rengar

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ye.

Some WW1RP is sitting in a trench, but that's not all the RP. You could RP digging out a trench and maybe finding some hidden shit under the ground like a body, or treasure or shit like that. And people didn't really know about Trench-foot, so you wouldn't RP trying to prevent it, and even then you wouldn't have that good a method to do it.
You could also RP in the offices for the High-Command, having them decide what to send out next and acting as the WW1-Equivalent of a CAB.
do you think that's it? in the European borders people used to make clubs and use daggers to crawl into the enemy's trenches and kill them at night silently, one by one and capture their stand point. Many futile attempts of flanking the enemy and many miserable situations where people left in. People dying because of diseases just because of the rats in the trenches let go alone of the other disgusting stuff, being attacked through gas and so much more. WW1 was one of the biggest wars throughout history.
 

Sil

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do you think that's it? in the European borders people used to make clubs and use daggers to crawl into the enemy's trenches and kill them at night silently, one by one and capture their stand point. Many futile attempts of flanking the enemy and many miserable situations where people left in. People dying because of diseases just because of the rats in the trenches let go alone of the other disgusting stuff, being attacked through gas and so much more. WW1 was one of the biggest wars throughout history.

im no historian, so i dunno everything that happened, but yeah a lot happened during WW1 and not just sitting in a trench eating a biscuit that would shatter your teeth whilst getting trenchfoot.