Serious unofficial HL2RP² launch feedback thread

Status
Not open for further replies.
Joined
Apr 30, 2023
Messages
178
Nebulae
450
I honestly don't see what the big deal against adding a tank or something like a T-62 to the game really is. Have it appear during make or break attacks like the assault on agora today. Or in a major defense especially if the combine bring out vehicles. Perhaps have it be something limited to "If the combine bring them out, We bring ours out" Like nuclear diplomacy
 
Reactions: List
Joined
Sep 25, 2021
Messages
511
Nebulae
4,488
If we are not going to remove Airwatch, can we please at least not use it offensively? It is not fun nor fair for the opposing side. They make no sound, they cannot be destroyed through realistic means - and they deal absurd damage.

They have caused nothing but controversy. I'd list the amount of times they've ruined people's enjoyment, but I can only type so fast. Can we please heavily rework how they're used - at the very least?

Please? 🥺
 

Trains

ms paint artist extraordinaire
HL2 RP Administrator
Joined
Apr 26, 2016
Messages
14,403
Nebulae
49,139
i thought the combine guard was a bit excessive


haha i lied you believe d i t
 
Reactions: List

Reggie

fresh prince of baghdad
Joined
Apr 16, 2017
Messages
1,862
Nebulae
7,975
i also found it silly we had to inform the combine of the raid ahead of time when they did not extend that courtesy to us when they attacked initially. the excuse I've heard is "there was already rebels in the agora when the attack started" doesn't really hold weight since they were just passive/not prepared for an attack, whilst combine was warned ahead of the attack and allowed to prepare a comprehensive defense.
 
Reactions: List

STUCK IN A CAKE

Molecule
Joined
Apr 30, 2016
Messages
5,122
Nebulae
14,625
If we are not going to remove Airwatch, can we please at least not use it offensively? It is not fun nor fair for the opposing side. They make no sound, they cannot be destroyed through realistic means - and they deal absurd damage.

They have caused nothing but controversy. I'd list the amount of times they've ruined people's enjoyment, but I can only type so fast. Can we please heavily rework how they're used - at the very least?

Please? 🥺
Personally I would much rather just use the Transport Dropship. It's gun is shit, but the utility of fast reaction deployment is fun. (And you have to be careful when getting out so you don't get camped). Pilots are almost always admins, therefore if you /me the rocket; chances are they'll be a good sport and 'crash land' the shit, even if you oocly miss.

Hunter chopper is very powerful. Rebels should also just get more rockets tbh (Especially since you can't use them against players)
 
Reactions: List

FreeSpy

Atom
Joined
Mar 12, 2018
Messages
2,354
Nebulae
3,353
Personally I would much rather just use the Transport Dropship. It's gun is shit, but the utility of fast reaction deployment is fun. (And you have to be careful when getting out so you don't get camped). Pilots are almost always admins, therefore if you /me the rocket; chances are they'll be a good sport and 'crash land' the shit, even if you oocly miss.

Hunter chopper is very powerful. Rebels should also just get more rockets tbh (Especially since you can't use them against players)
they did use a rocket against it
 
Reactions: List
Joined
Sep 25, 2021
Messages
511
Nebulae
4,488
Personally I would much rather just use the Transport Dropship. It's gun is shit, but the utility of fast reaction deployment is fun. (And you have to be careful when getting out so you don't get camped). Pilots are almost always admins, therefore if you /me the rocket; chances are they'll be a good sport and 'crash land' the shit, even if you oocly miss.

Hunter chopper is very powerful. Rebels should also just get more rockets tbh (Especially since you can't use them against players)
I witnessed a rebel fire a rocket at the chopper earlier today and from what I heard the rocket went straight through it and the chopper kept flying around for another 10 minutes
 
Reactions: List
Joined
Apr 30, 2023
Messages
178
Nebulae
450
0x0.jpg


+


Rebel unity/council = victory
 
Reactions: List

Provingmedusa

Scourge of Antlions
HL2 RP Administrator
Joined
Dec 25, 2017
Messages
375
Nebulae
1,920
Shoutout to @AzzA for an impressive display inside the factory when I was fighting him.
Another shoutout to the rebel that quick-peeked a door and finished my OTA ass off. (If the CP's in the room did as I asked I'd be alive :( )

I had fun doing a desperate last stand. It was worth it in the end. Pyrrhic victory for Scombine. Good luck on Thursday if you decide to try again.
 
Reactions: List
Joined
Apr 30, 2023
Messages
178
Nebulae
450
Shoutout to @AzzA for an impressive display inside the factory when I was fighting him.
Another shoutout to the rebel that quick-peeked a door and finished my OTA ass off. (If the CP's in the room did as I asked I'd be alive :( )

I had fun doing a desperate last stand. It was worth it in the end. Pyrrhic victory for Scombine. Good luck on Thursday if you decide to try again.
We're bringing the T-62 and the Lambda Apache gunship from apocalypse.

images

There will be no combine time victory only. CARNAGE
 
Reactions: List

Rabid

Rictal-Approved
Joined
Apr 26, 2016
Messages
39,301
Nebulae
109,759
Its a shame that half of the Combine stuff has just gradually fucking broken tbh; a big part of the draw of the setting was the ability to put rebels against this sort of stuff (and give the Combine a chance to use it themselves).
 
Reactions: List
Status
Not open for further replies.