Was about to say that!This man wants death, he wishes to see his faction members get rammed by trains.
sewers are very simple brushwise, two walls, a ledge, a floor, water, three brushes for the arched ceilingHello Zak. A quick question but how'd you feel about replacing the current sewers of the map with ravenholm-ish type of district that connects within outer canals?
They haven't known fear until they've seen the 2.5 sewerssewers are very simple brushwise, two walls, a ledge, a floor, water, three brushes for the arched ceiling
i literally do not have the resources to do anything more complex than straight corridors
sewers are very simple brushwise, two walls, a ledge, a floor, water, three brushes for the arched ceiling
i literally do not have the resources to do anything more complex than straight corridors
how soWhat about simply using the outer canals as an extension of CZ4 using the train track or something similar?
how so
well yeah but like, what do you mean "use it as an extension of cz4", what's your vision of how that'd be structuredI don’t know I’m not a level designer but it means you don’t have to redesign an entire new section of the map as Brano suggested but instead using something that already exists
well yeah but like, what do you mean "use it as an extension of cz4", what's your vision of how that'd be structured
Imagine a place filled with backwater pubs / chop-shops and other stores that could not possibly exist within the city
you see him shakily raise a hand "w-what a-about s-s-something i-in s-s-s-sector 6?"Plus, reckon it'd be cooler to make a new map from scratch with the different design ideas, rather than redux city 17 and city 8 every few months.
I stand by what I say, Germany and most Western Europe looks shitget out of here