So, after a quick clarification from
I believe the concern to be that if we had two server like this:
Nebulous.cloud | Half-life 2 Roleplay - City 20 / 90
Nebulous.cloud | Half-life 2 Roleplay - Outlands 10 / 40
It wouldn't look as impressive as:
Nebulous.cloud | Half-life 2 Roleplay - City 30 / 90
I believe it can be boiled down to this:
Do we believe that people are more likely to join a community with one server with a high player count
OR one that has two servers with 'average' player count. This also begs the question, what type of people do the two choices attract -- And does it matter?
And how important is the enjoyment your current player base is having?
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I personally believe that it's better to have two servers, since it improves the quality of the server in my opinion and keeping our loyal playerbase active and happy is fundamental to the health of our community.
Of course, people might feel different about this and I hope different perspectives are represented.